About

Sep 14-15, 2022    Dubai, UAE
2nd International Conference on

Graphics and Animation

Longdom Conferences host presentations from experts across the world in the field of graphics and animation. These Graphics conferences create awareness and understanding of the work done by the scientists and professors working in the various fields of graphics and animation to discuss methodology for graphics, animation, motion graphics, etc.

Scientific Session
1. Animation is a method in which figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation (which may have the look of traditional animation) can be used for stylistic reasons, low bandwidth, or faster real-time renderings. Other common animation methods apply a stop motion technique to two and three-dimensional objects like paper cutouts, puppets, or clay figures.
Graphics and Animation | Animation | Graphics | Motion Graphics | 2D | 3D | Animation and Graphics Conference 

2. User experience (UX) design is the process design teams use to create products that provide meaningful and relevant experiences to users. This involves the design of the entire process of acquiring and integrating the product, including aspects of branding, design, usability, and function.
Graphics and Animation | Animation | Graphics | Motion Graphics | 2D | 3D | Animation and Graphics Conference 

3. Graphics  are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in c manufacture, in typesetting and the graphic arts, and educational and recreational software. Images that are generated by a computer are called computer graphics.
Graphics and Animation | Animation | Graphics | Motion Graphics | 2D | 3D | Animation and Graphics Conference 

4. 2D animation objects are created by the traditional drawing method. Each move of the character has to be created frame by frame with hand-drawing, also called a cell-animation method. However, today’s 2D animators make use of software in developing action sequences. But creating the first action scene has to be created and the tool will generate the rest of the motion sequences automatically.
Graphics and Animation | Animation | Graphics | Motion Graphics | 2D | 3D | Animation and Graphics Conference 

5. 3D animation, everything is going to be done in available computer software. The development consists of several phases or steps such as modeling, texturing, lighting, rigging, rendering, etc.
Graphics and Animation | Animation | Graphics | Motion Graphics | 2D | 3D | Animation and Graphics Conference 

6. Motion graphics are pieces of animation or digital footage which create the illusion of motion or rotation and are usually combined with audio for use in multimedia projects. Motion graphics are usually displayed via electronic media technology, but may also be displayed via manual powered technology.
Graphics and Animation | Animation | Graphics | Motion Graphics | 2D | 3D | Animation and Graphics Conference 

Market Analysis 

Amidst the COVID-19 pandemic crisis, various governments and regulatory authorities mandate both public and private organizations to embrace new practices for working remotely and maintaining social distancing. Since then, the digital ways of doing business became the new Business Continuity Plan (BCP) for various organizations. With the widespread use of BYOD devices, WFH trend, and internet penetration across the corners of the globe, individuals are progressively inclined towards the use of digital technologies such as cloud solutions, driving the need for cybersecurity measures for protection against cyber-attacks. There is growth in the need for endpoint and Virtual Private Network (VPN) security measures and rising demand for cyber hygiene practices to ensure robust security policies and practices amid the Covid-19 pandemic.

In the post-COVID-19 scenario, the global cybersecurity market size is projected to grow from USD 217.9 Billion in 2021 to USD 345.4 Billion by 2026, recording a Compound Annual Growth Rate (CAGR) of 9.7% from 2021 to 2026. The market’s growth can be attributed to the increasing awareness and rising investments in cybersecurity infrastructure across global organizations operating across verticals

Past Conference Reports

1. Artificial Intelligence 2020:
We gratefully thank all our wonderful speakers, conference attendees, students, media partners, and associations for making the Artificial Intelligence 2020 webinar successful. 1st International Conference on Automation and Artificial Intelligence, hosted by the Longdom conference was held on May 21, 2020, in London, UK (GMT+1) based on the theme “Advancements and Innovations in Automation and Artificial Intelligence." The webinar was initiated with the honorable presence of the keynote forum. The list includes:

1.Steven Lockey, University of Queensland Business School, Australia
2. Tomasz Bąk, Digital Fingerprints, Poland
3. Ouardi Amine, Hassan II University, Morocco
4. Rahatul Islam, Advanced Robotics Research Center, Bangladesh
5. Kanimozhi V, Sathyabama Institute of Science and Technology, India

2. Robo Talks 2020:
We gratefully thank all our wonderful speakers, conference attendees, students, media partners, and associations for making the Robo Talks 2020 webinar successful. Webinar on Artificial Intelligence and Robotics, hosted by the Longdom conference was held on August 23, 2020, in London, UK (GMT+1) based on the theme “Advancements and Innovations in Artificial Intelligence and Robotics". The webinar was initiated with the honorable presence of the keynote forum. The list includes:

1. Andrew Ernst Rits, Lang Tech, Poland.
2. Gerry Wolff, CognitionResearch.Org, UK.
3. Kelvin Obga, Obga Educational Clinic, Nigeria.
4. Adam Alonzi, Princeton University, USA.
5. Elisha Marandure, Ebenezer Group of Colleges, Zimbabwe.
6. Neda Nividi, McGill University, Canada

3. Artificial Intelligence 2021:
We gratefully thank all our wonderful speakers, conference attendees, students, media partners, and associations for making the Artificial Intelligence 2021 webinar successful. 2nd International Conference on Automation and Artificial Intelligence, hosted by the Longdom conference was held on June 15, 2021, in London, UK (GMT+1) based on the theme “Advancements and Innovations in Automation and Artificial Intelligence.". The conference was initiated with the honorable presence of the keynote forum. The list includes:

1. Farah Jemili, University of Sousse, Tunisia.
2. Alain De Maertelaere, ADM Consulting, Belgium
3. Amel Mhamdi, France Televisions, France
4. Leandro Romualdo da Silva, IBM, Brazil
5. José Eduardo García-Mendiola, National Autonomous University of Mexico, Mexico

4. Vehicle Design 2021:
We gratefully thank all our wonderful speakers, conference attendees, students, media partners, and associations for making the Automobile Expo 2021 webinar successful. Webinar on Vehicle design 2021, hosted by the Longdom conference was held on June 23, 2021, in London, UK based on the theme “Exploring Advances in Automobile Engineering". The webinar was initiated with the honorable presence of the keynote forum. The list includes:

1. Praveen Malik, Lovely Professional University, Phagwara.
2. Mahsa Rahimbeigi, Iran University of Science and Technology, Iran.
3. Abolfazl Khali, The University of Guilan, Iran
4. Asith Abeysinghe, RMIT University, India
5. Manikandan, BIITS Pilani, India

5. 3D Technology 2021:
We gratefully thank all our wonderful speakers, conference attendees, students, media partners, and associations for making the 3D Technology 2021 webinar successful. Webinar on 3D Technology, hosted by the Longdom conference was held on June 24, 2021, in London, the UK based on the theme “Exploring Advances in 3D Technology " The webinar was initiated with the honorable presence of the keynote forum. The list includes:

1. Jens Bliedtner, Ernst Abbe University of Applied Sciences, UK
2. Yachna Sharma, Georgia Tech Scheller School of Business, USA
3. Alan Kalpan, Novartis Pharma AG, UK
4. Mohd Nadhir Ab Wahab, Universiti Sains Malaysia, Malaysia
5. Vikas, Indian Institute of Technology, India

With the grand success of the above events in 2020 and 2021, Longdom Conferences is proud to announce the upcoming  "International Conference on Graphics and Animation"  to be held on July 18-19, 2022 in London, UK.
For More details visit: https://www.longdom.com/graphics-animation

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Speakers Interview